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The Elite Dangerous servers will be offline for all platforms on the 10 October at 07:00 (UTC) to apply the September Update - Patch 3.
Thank you for your understanding.
Please find the full Patch Notes below:
Fixed an issue that caused multiple modules to appear to change priorities instead of just the one that was selected
Fixed a small performance stutter when opening the modules tab
Fixed a crash that could occur when handing in a mission
Fixed the issue causing a softlock at mission boards (and removed the workaround missions)
Fixed an issue where the system map was missing Commander names for First Discovered and First Mapped
(Xbox One only) Replaced 'Debug Test' text that appeared when giving a ship a name or ID on Xbox One with 'Enter Ship Name/ID'
Fixed missing Flak Launcher VFX
Fixed an issue that stopped some previously allowed characters from being able to be used in ship IDs
Fixed an issue where some types of non-Ethernet connections were rejected
Further work has been made towards restoring VPN connections by:
(PC only) Adding ability for players to select which network adapter to use in the network options list (VPN connections will appear here)
Note if you change the selected Network Adapter here, you will also need to restart the game
Stopping the game from terminating if unable to connect to a network. This allows players into the network options screen to check that their VPN connection is selected
(Xbox One only) Fixed a screen tearing issue on Xbox One when in 4k Quality mode
Les utilisateur(s) suivant ont remercié: NoxRider, Raphou1515